Game Design & Balancing
DPS, effective-HP, XP curves, drop rates and economy-balance calculators for designers tuning fair, fun systems.
โญ Popular Game Dev tools
DPS (Damage Per Second) Calculator
Effective DPS from hit damage, attack speed, crit chance and crit multiplier โ the core combat-balance number.
โ LiveEffective HP (EHP) Calculator
True survivability from raw HP plus damage reduction (armor/resist) โ why 50% reduction doubles your effective health.
โ LiveDrop Rate / Expected Tries Calculator
Probability of at least one drop in N tries, expected tries to get one, and the 'pity' attempt count.
โ LiveXP Curve & Level Cost Calculator
XP required for a level and total cumulative XP under linear, polynomial or exponential progression curves.
โ LiveCrit Chance vs Multiplier Optimizer
Compare investing in crit chance vs crit damage to maximize expected damage โ finds the better next point.
โ LiveTime-to-Kill (TTK) Calculator
How long to kill a target from your DPS and its effective HP โ the metric that defines a shooter's feel.
โ LiveMore Game Dev tools
Gacha Pity & Pull Budget Calculator
Expected pulls and currency to reach a target, accounting for soft/hard pity โ for players and economy designers.
โ LiveFrame Time Budget Calculator
Convert a target FPS into a per-frame millisecond budget and check whether your subsystem timings fit.
โ LiveGame Economy Faucet/Sink Balance Calculator
Net currency inflow per player per day from your faucets and sinks โ the inflation/deflation early-warning tool.
โ LiveExact Drop Count Probability Calculator
Probability of getting exactly K (or at least K) drops in N tries โ the binomial answer for multi-drop farming.
โ Live